The spica renderer
diffuse.h
1 #ifdef _MSC_VER
2 #pragma once
3 #endif
4 
5 #ifndef _SPICA_DIFFUSE_H_
6 #define _SPICA_DIFFUSE_H_
7 
8 #include "core/core.hpp"
9 #include "core/common.h"
10 #include "core/spectrum.h"
11 #include "core/render.hpp"
12 #include "core/material.h"
13 
14 namespace spica {
15 
16 class SPICA_EXPORTS Diffuse : public SurfaceMaterial {
17 public:
18  Diffuse(const std::shared_ptr<Texture<Spectrum>>& Kd,
19  const std::shared_ptr<Texture<Spectrum>>& bumpMap = nullptr);
20  Diffuse(RenderParams &params);
21 
22  void setScatterFuncs(SurfaceInteraction* intr,
23  MemoryArena& arena) const override;
24 
25 private:
26  std::shared_ptr<Texture<Spectrum>> Kd_;
27  std::shared_ptr<Texture<Spectrum>> bumpMap_;
28 };
29 
30 SPICA_EXPORT_PLUGIN(Diffuse, "Lambertian diffuse surface");
31 
32 } // namespace spica
33 
34 #endif // _SPICA_DIFFUSE_H_
Definition: interaction.h:68
Definition: renderparams.h:27
Definition: material.h:17
Definition: diffuse.h:16