5 #ifndef _SPICA_HOMOGENEOUS_H_
6 #define _SPICA_HOMOGENEOUS_H_
8 #include "core/common.h"
9 #include "core/cobject.h"
10 #include "core/medium.h"
18 double scale,
double g);
27 const Spectrum sigmaAbsorb_, sigmaScatter_, sigmaExt_;
35 #endif // _SPICA_HOMOGENEOUS_H_
Random sampler class.
Definition: sampler.h:24
RGB spectrum.
Definition: spectrum.h:18
Ray class.
Definition: ray.h:24
Definition: renderparams.h:27
Definition: interaction.h:126
Definition: homogeneous.h:14