5 #ifndef _SPICA_HEADER_H_
6 #define _SPICA_HEADER_H_
8 #include "core/common.h"
9 #include "core/parallel.h"
10 #include "core/exception.h"
11 #include "core/timer.h"
12 #include "core/memory.h"
13 #include "core/sampling.h"
14 #include "core/point2d.h"
15 #include "core/point3d.h"
16 #include "core/bounds2d.h"
17 #include "core/bounds3d.h"
18 #include "core/triplet.h"
19 #include "core/interaction.h"
20 #include "core/random_queue.h"
21 #include "core/renderparams.h"
22 #include "core/shape.h"
23 #include "core/bsphere.h"
24 #include "core/triangle.h"
25 #include "core/primitive.h"
26 #include "core/random.h"
27 #include "core/accelerator.h"
29 #include "core/bsdf.h"
30 #include "core/bxdf.h"
31 #include "core/bssrdf.h"
32 #include "core/fresnel.h"
33 #include "core/microfacet.h"
35 #include "core/math.h"
36 #include "core/quaternion.h"
38 #include "core/image.h"
39 #include "core/film.h"
41 #include "core/birateral.h"
43 #include "core/filter.h"
44 #include "core/camera.h"
45 #include "core/integrator.h"
46 #include "core/texture.h"
47 #include "core/scene.h"
49 #endif // _SPICA_HEADER_H_