The spica renderer
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#include <bssrdf.h>
Public Member Functions | |
BSSRDF (const SurfaceInteraction &po, double eta) | |
virtual Spectrum | S (const SurfaceInteraction &pi, const Vector3d &wi) const =0 |
virtual Spectrum | sample (const Scene &scene, double rand1, const Point2d &rand2, MemoryArena &arena, SurfaceInteraction *po, double *pdf) const =0 |
Protected Attributes | |
const SurfaceInteraction | po_ |
double | eta_ |
BSSRDF Interface.